The work re-imagines the characters of fairy tales attempting to tear the story out of the hands of the author, to rewrite and retell it. Beauty was the Beast parallels Beckett’s Krapp's Last Tape where the use of technology allows the character to visit and review, listen to and edit moments that are presented as part of a fragmented history. In Beauty Was the Beast the digital narrate a parallel poetics, of 'Her' desire to have a singular and unique presence. These poetics give foundation to a reality based on sensory experience through the enunciation of the body. The technological devices that will be visible as part of the scenography serve as portals to multiple realities where other spaces, both utopian and dystopian, are alluded to. 'The play specifically dives into the actress's identity as an "older" woman in her sixth decade; the familiar and the unknown are intertwined, meaning is suggested by the synthesis of live performance, image, and sound without indicating a closed reading
Concept, text and performance: Ana Sánchez Colberg
Direction: Miguel Vando
Scene Design: Ana Gabriela Webb
Sound design and performance: Gabriel Rivera Vázquez
Lighting Design: Luis Felipe Rivera
Video: Ana Sánchez Colberg
Video projection design: Milton Cordero (MCordero Designs) with Angela Sofia Caro (projectionist)
Stage Manager and Translation: Osvaldo Luis Cintrón
Scene Construction: Tommy Rivera
Technical Production: Espacio Sináptico